![]() ![]() In rare cases, we throw encounters that are far too difficult at our party and they decide to stand and fight most of the time, they die. ![]() Other times, the monsters overwhelm the party thanks to lucky die rolls on our part. Sometimes, the party steamrolls our encounters. Ultimately, she fails the rest of her fire newts die, and the party escapes the manifest zone - victorious.īalancing encounters in Dungeons and Dragons fifth edition can be tricky. In the struggle’s final moments, she dismounts from her tiny phoenix in a whirl, leaping thirty feet to gouge one of the party members with her scimitar and deal tremendous damage. Later in the combat, she deftly descends atop her burning bird below the airship, narrowly avoiding a blast of eldritch energy. The blade soars between each party member, scorching them with ease before reforming in her hands. The combat begins, and she thrusts her molten scimitar into the broiling air. The airship’s captain screams, “Hold out! We’ll escape ‘ere in a minute, I’ll get us through!” In response, the fiery raiders attack, lead by a striking fire newt warlock. Surrounding them are hissing fire newts mounted upon burning birds, prepared to hijack the airship and release the fire elementals powering it. ![]() Soaring into a manifest zone on their airship, the Misty Tide, the party erupts into a pocket of the Elemental Plane of Fire high above a sea of bubbling lava. ![]()
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